If you love your more casual exploration and building games, Shipolis seems like a neat one inspired by the Anno series. The developer mentioned it’s made with the open source Godot and it will have full Native Linux support, with a demo already available.
Always nice to see more developers using Godot to get away from closed up proprietary game engines.
Check out the trailer below:
From the Steam page:
SAIL THE SEAS AND EXPLORE ARCHIPELAGOS
- Procedurally generated world: each game will be different
- Several regions with their unique look and set of natural resources: lush forests, frozen lands, sand deserts, rock plateaus, and more
- Colorful and cute 3D pixel art with a perspective top-down view and dynamic lightning
BUILD CITIES AND EXPAND YOUR NAVAL EMPIRE
- Develop cities at predetermined spots and place buildings tile by tile
- Grow your population to have enough workers. Set up production lines to transform raw materials into advanced resources and collect tons of items
- Leverage adjacency bonuses and upgrade your buildings into more powerful ones
- Make the most of your available building tiles: carefully plan what to build where!
MANAGE YOUR TRADING NETWORK
- Set up export routes to automatize the transport of resources all around the world
- Use supply routes to get supplies from anywhere and never run out of resources to build
- Watch transfers of resources as your ship and each city automatically exchange items from their respective inventory to have everything where needed
PROGRESS THROUGH YOUR COZY ADVENTURE
- Upgrade your ship and your trading routes
- Complete quests and achieve the main goal of building great wonders in every region of the world
- Solve treasure hunts, play side minigames, and find journal notes to dive into the lore of the world and uncover mysteries
- Play at your own pace and enjoy a cozy journey of strategy and creativity
🌐 External Sources: godotengine.org
