Pet Chamber is an experimental incremental tamagotchi horror game made on Steam Deck

Pet Chamber is an experimental incremental tamagotchi horror game made on Steam Deck

This is as weird as it gets – you and some strange creature need each other to survive, locked inside a rusty old truck as you travel through an apocalypse.

It’s called Pet Chamber, with the developer TobiasM Games emailing GamingOnLinux to note how it was “Developed on Steam Deck using Godot Engine”. They said the current plan is to have a demo out early next year with a release later in 2027.

Have a look at it in the below trailer:

That looks rather interesting. The wiggly little creature gives me goosebumps – imagine having to actually hold that.

More info from the Steam page:

Locked together in a truck on a constant runaway from a swarm that eats everything on its way. Bound in deadly symbiosis, you need each other to survive. Will you reach shelter before you’ll be consumed by a force that ended the world?

“Pet Chamber” is an experimental horror management game, where the player is tasked to fulfill the needs of a monster. The monster produces bio-fuel to run the truck. The truck itself is in terrible shape and needs constant repairs.

Features

  • Monster caring mechanics – the monster must survive. Without it the truck will stop. Feed it, clean it, keep it calm, healthy and sane. And most importantly, don’t let it kill you.
  • Exploration – look around the tuck to find clues and useful items.
  • Multiple Endings – depending on your actions your journey might end in more or less favorable way.
  • Retro aesthetic – hand crafted, human made low poly retro graphics tailored to create dark atmosphere.

Something is not right about this monster. It knows you better than you might think. It knows what you’ve done. Did you forgot? Will you uncover the truth about the pet chamber? To do it you will have to dig deeper and look for clues.

Fun to see a developer actually use the Steam Deck for game development. It is a full Linux PC after all, with a Desktop Mode powered by KDE Plasma – so it can work quite well as an actual desktop too when hooked up to a keyboard / mouse and monitor. And with Godot Engine having top-class Native Linux support, that makes it a good engine to use for indie developers like this.

Platform: 🐧 Native Linux

Article taken from GamingOnLinux.com.

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